gtsam 4.2.0
gtsam
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Files | |
BearingRange.h | |
Bearing-Range product. | |
Cal3.cpp | |
Common code for all calibration models. | |
Cal3.h | |
Common code for all Calibration models. | |
Cal3_S2.cpp | |
The most common 5DOF 3D->2D calibration. | |
Cal3_S2.h | |
The most common 5DOF 3D->2D calibration. | |
Cal3_S2Stereo.cpp | |
The most common 5DOF 3D->2D calibration + Stereo baseline. | |
Cal3_S2Stereo.h | |
The most common 5DOF 3D->2D calibration + Stereo baseline. | |
Cal3Bundler.cpp | |
Cal3Bundler.h | |
Calibration used by Bundler. | |
Cal3DS2.cpp | |
Cal3DS2.h | |
Calibration of a camera with radial distortion, calculations in base class Cal3DS2_Base. | |
Cal3DS2_Base.cpp | |
Cal3DS2_Base.h | |
Cal3Fisheye.cpp | |
Cal3Fisheye.h | |
Calibration of a fisheye camera. | |
Cal3Unified.cpp | |
Cal3Unified.h | |
Unified Calibration Model, see Mei07icra for details. | |
CalibratedCamera.cpp | |
Calibrated camera for which only pose is unknown. | |
CalibratedCamera.h | |
Calibrated camera for which only pose is unknown. | |
CameraSet.h | |
Base class to create smart factors on poses or cameras. | |
concepts.h | |
Concept-checking macros for geometric objects Each macro instantiates a concept check structure, which includes a static function that will fail to compile if the concept does not pass. | |
Cyclic.cpp | |
Cyclic group implementation. | |
Cyclic.h | |
Cyclic group, i.e., the integers modulo N. | |
EssentialMatrix.h | |
Line3.h | |
4 dimensional manifold of 3D lines | |
OrientedPlane3.h | |
PinholeCamera.h | |
Base class for all pinhole cameras. | |
PinholePose.h | |
Pinhole camera with known calibration. | |
PinholeSet.h | |
A CameraSet of either CalibratedCamera, PinholePose, or PinholeCamera. | |
Point2.cpp | |
2D Point | |
Point2.h | |
2D Point | |
Point3.cpp | |
3D Point | |
Point3.h | |
3D Point | |
Pose2.cpp | |
2D Pose | |
Pose2.h | |
2D Pose | |
Pose3.cpp | |
3D Pose | |
Pose3.h | |
3D Pose | |
Quaternion.h | |
Lie Group wrapper for Eigen Quaternions. | |
Rot2.cpp | |
2D Rotations | |
Rot2.h | |
2D rotation | |
Rot3.cpp | |
Rotation, common code between Rotation matrix and Quaternion. | |
Rot3.h | |
3D rotation represented as a rotation matrix or quaternion | |
Rot3M.cpp | |
Rotation (internal: 3*3 matrix representation*) | |
Rot3Q.cpp | |
Rotation (internal: quaternion representation*) | |
Similarity2.cpp | |
Implementation of Similarity2 transform. | |
Similarity2.h | |
Implementation of Similarity2 transform. | |
Similarity3.cpp | |
Implementation of Similarity3 transform. | |
Similarity3.h | |
Implementation of Similarity3 transform. | |
SimpleCamera.cpp | |
A simple camera class with a Cal3_S2 calibration. | |
SimpleCamera.h | |
A simple camera class with a Cal3_S2 calibration. | |
SO3.cpp | |
3*3 matrix representation of SO(3) | |
SO3.h | |
3*3 matrix representation of SO(3) | |
SO4.cpp | |
4*4 matrix representation of SO(4) | |
SO4.h | |
4*4 matrix representation of SO(4) | |
SOn-inl.h | |
Template implementations for SO(n) | |
SOn.cpp | |
Definitions of dynamic specializations of SO(n) | |
SOn.h | |
N*N matrix representation of SO(N). | |
SphericalCamera.h | |
Calibrated camera with spherical projection. | |
StereoCamera.h | |
A Stereo Camera based on two Simple Cameras. | |
StereoPoint2.cpp | |
StereoPoint2.h | |
A 2D stereo point (uL,uR,v) | |
triangulation.h | |
Functions for triangulation. | |
Unit3.h | |